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Currently I am working on my first very own game. I am planning a textadventure that is mixed up with elements from classic point and click adventures, like an interface and collectable items. It will be a criminal murder story with different adaptions from the english literature.
For this plan I am using Blitz Basic, a very good language that was developed especially for game development. It is easy to learn and you can see first successes very early. Pretty rewarding.
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